Get Medieval
Developer(s) | Monolith Productions |
---|---|
Publisher(s) | Monolith Productions |
Producer(s) | Chris Hewett |
Designer(s) | Chris Hewett Jace Hall |
Programmer(s) | Brian L. Goble John LaCasse Bryan Bouwman |
Artist(s) | Garrett Price Israel Evans Aaron Carlson |
Composer(s) | Daniel Bernstein Guy Whitmore |
Platforms | Windows |
Release date(s) |
|
Genre(s) | Action game |
Mode(s) | Single player, multiplayer |
Get Medieval is an action game developed and published by Monolith Productions for the Windows in 1998.
Gameplay
Get Medieval is an overhead shooter in which the player can control one of four characters in a dungeon. Its gameplay is almost identical to that of Atari's 1986 game Gauntlet.
It can be played in three modes (Dragon Quest, Random Dungeon, Custom Dungeon) and on four difficulty levels. The game's four player characters: Archer (Eryc), The Barbarian (Zared), The Sorceress (Levina), and The Avenger (Kellina),[1] differ only in speed and strength. The slowest character (Zared) is the strongest, the fastest (Eryc) the weakest. Players can find Attack and Defense upgrades, losing them once their characters die. In the multiplayer mode, the game can be played via hotseat or network.
This game came with a world editor called "GMedit" (or "WapWorld"), which allows players to make custom levels. Users can do everything that Monolith Games did in their levels, but it does not give a full control on the level. Custom levels can only contain a maximum of five kinds of enemies and their spawners in a specific dungeon
Plot
The female warrior Kellina's father was killed by a giant dragon that terrorizes the kingdom and dwells in a dungeon protected by its minions. Kellina and her friends embark on a quest to kill the dragon.
Reception
Get Medieval received generally positive reviews. IGN's Trent C. Ward complimented the game's presentation, but felt that the humor in the game was overdone, for a score of 6.1/10.[2] Jason D'Aprile, of GamePro noted the game's similarity to Gauntlet, but praised the game's sound effects and overall look.[3] GameSpot's Tahsin Shamma gave it a score of 7.1/10 and wrote, "this game may be Gauntlet, but Gauntlet is still a lot of fun."[4] French website jeuxvideo.com scored it a 17/20 as "a great action/RPG in Gauntlet style,"[5] and GameRevolution rated it a B as "a nice update to a classic game [that] understands its limits and accepts its fate with wry humor."[6]
References
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Ward, Trent C. (August 31, 1998). Get Medieval Review. IGN. Retrieved on November 9, 2008.
- ↑ D'Aprile, Jason (November 24, 2000). Review: Get Medieval (PC). GamePro. Retrieved on November 9, 2008.
- ↑ Shamma, Tahsin (August 27, 1998). Get Medieval for PC Review. GameSpot. Retrieved on November 9, 2008.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
External links
<templatestyles src="Asbox/styles.css"></templatestyles>