Winnie the Pooh's Rumbly Tumbly Adventure

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Winnie the Pooh's Rumbly Tumbly Adventure
North American GameCube cover art
GameCube cover art in North America
Developer(s) Phoenix Studio[1]
Publisher(s) Ubisoft[1]
Disney Interactive
Platforms PlayStation 2
GameCube
Game Boy Advance
Release date(s) Nintendo GameCube
    PlayStation 2
      Game Boy Advance
        Genre(s) Action-adventure
        Mode(s) Single-player

        Winnie the Pooh's Rumbly Tumbly Adventure is an action-adventure video game of the action-adventure genre released in 2005. It was published by Ubisoft and Disney Interactive and developed by Phoenix Studio. The game is based on the Disney version of the Winnie-the-Pooh character.

        Gameplay

        The game is aimed towards young children and has three different modes: Birthday Adventures, Junior Mode and Multiplayer Games. Birthday Adventures is basically Story Mode. While Christopher Robin and Winnie the Pooh take an adventure in the woods, Pooh starts to feel hungry. Christopher Robin tells Pooh to recall happy memories. Pooh thinks that this is a good idea and he therefore does so. Junior Mode is for even younger children and there's no objectives to do, and Multiplayer Games allows you to play some minigames.

        Plot

        Winnie the Pooh and Christopher Robin take a walk in the Hundred Acre Wood. Along the way, Pooh complains that he is hungry. Christopher Robin tells Pooh to think of something else. Pooh has no idea as to what to think about, so Christopher Robin tells him to remember his favourite times. Pooh decides to read the birthday scrapbooks of some of his friends, and finally his own which takes him through flashbacks of his birthday adventures where he looks for Piglet and finds him a broom, searches for Tigger, search for two missing Tigger costumes, looks for a new home for Eeyore, and going on a treasure hunt. After reading them all and completing the adventures, Christopher Robin shows up and gives him a picnic with all of his friends.

        Voice actors and their characters

        Reception

        Reception
        Aggregate scores
        Aggregator Score
        GameRankings (GC) 65.65%[2]
        (PS2) 63.33%[3]
        (GBA) 51.40%[4]
        Metacritic (PS2) 63/100[5]
        (GC) 59/100[6]
        (GBA) 48/100[7]
        Review scores
        Publication Score
        GameZone (GC) 6.5/10[8]
        (GBA) 5.5/10[9]
        IGN 5.5/10[1]
        NGC Magazine (GC) 60%[10]
        (GBA) 3/5 stars[11]
        Nintendo World Report (GC) 7/10[12]
        (GBA) 4/10[13]

        The game was met with mixed to negative reception upon release. GameRankings and Metacritic gave it a score of 65.65% and 59 out of 100 for the GameCube version;[2][6] 63.33% and 63 out of 100 for the PlayStation 2 version;[3][5] and 51.40% and 48 out of 100 for the Game Boy Advance version.[4][7]

        References

        1. 1.0 1.1 1.2 1.3 Lua error in package.lua at line 80: module 'strict' not found.
        2. 2.0 2.1 Lua error in package.lua at line 80: module 'strict' not found.
        3. 3.0 3.1 Lua error in package.lua at line 80: module 'strict' not found.
        4. 4.0 4.1 Lua error in package.lua at line 80: module 'strict' not found.
        5. 5.0 5.1 Lua error in package.lua at line 80: module 'strict' not found.
        6. 6.0 6.1 Lua error in package.lua at line 80: module 'strict' not found.
        7. 7.0 7.1 Lua error in package.lua at line 80: module 'strict' not found.
        8. Lua error in package.lua at line 80: module 'strict' not found.
        9. Lua error in package.lua at line 80: module 'strict' not found.
        10. Lua error in package.lua at line 80: module 'strict' not found.
        11. Lua error in package.lua at line 80: module 'strict' not found.
        12. Lua error in package.lua at line 80: module 'strict' not found.
        13. Lua error in package.lua at line 80: module 'strict' not found.

        External links