Task parallelism
Lua error in package.lua at line 80: module 'strict' not found. Task parallelism (also known as function parallelism and control parallelism) is a form of parallelization of computer code across multiple processors in parallel computing environments. Task parallelism focuses on distributing tasks—concretely performed by processes or threads—across different parallel computing nodes. It contrasts to data parallelism as another form of parallelism.
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Description
In a multiprocessor system, task parallelism is achieved when each processor executes a different thread (or process) on the same or different data. The threads may execute the same or different code. In the general case, different execution threads communicate with one another as they work. Communication usually takes place by passing data from one thread to the next as part of a workflow.
As a simple example, if we are running code on a 2-processor system (CPUs "a" & "b") in a parallel environment and we wish to do tasks "A" and "B", it is possible to tell CPU "a" to do task "A" and CPU "b" to do task "B" simultaneously, thereby reducing the run time of the execution. The tasks can be assigned using conditional statements as described below.
Task parallelism emphasizes the distributed (parallelized) nature of the processing (i.e. threads), as opposed to the data (data parallelism). Most real programs fall somewhere on a continuum between task parallelism and data parallelism.[citation needed]
Thread-level parallelism (TLP) is the parallelism inherent in an application that runs multiple threads at once. This type of parallelism is found largely in applications written for commercial servers such as databases. By running many threads at once, these applications are able to tolerate the high amounts of I/O and memory system latency their workloads can incur - while one thread is delayed waiting for a memory or disk access, other threads can do useful work.
The exploitation of thread-level parallelism has also begun to make inroads into the desktop market with the advent of multi-core microprocessors. This has occurred because, for various reasons, it has become increasingly impractical to increase either the clock speed or instructions per clock of a single core. If this trend continues, new applications will have to be designed to utilize multiple threads in order to benefit from the increase in potential computing power. This contrasts with previous microprocessor innovations in which existing code was automatically sped up by running it on a newer/faster computer.
Example
The pseudocode below illustrates task parallelism:
program: ... if CPU="a" then do task "A" else if CPU="b" then do task "B" end if ... end program
The goal of the program is to do some net total task ("A+B"). If we write the code as above and launch it on a 2-processor system, then the runtime environment will execute it as follows.
- In an SPMD system, both CPUs will execute the code.
- In a parallel environment, both will have access to the same data.
- The "if" clause differentiates between the CPUs. CPU "a" will read true on the "if" and CPU "b" will read true on the "else if", thus having their own task.
- Now, both CPU's execute separate code blocks simultaneously, performing different tasks simultaneously.
Code executed by CPU "a":
program: ... do task "A" ... end program
Code executed by CPU "b":
program: ... do task "B" ... end program
This concept can now be generalized to any number of processors.
Language support
Task-parallel languages
Examples of (fine-grained) task-parallel languages can be found in the realm of Hardware Description Languages like Verilog and VHDL, which can also be considered as representing a "code static" software paradigm where the program has a static structure and the data is changing - as against a "data static" model where the data is not changing (or changing slowly) and the processing (applied methods) change (e.g. database search).[clarification needed]
General-purposes languages
Task parallelism can be supported in general-purposes languages either built-in facilities or libraries. Notable examples include:
- C++ (Intel): Threading Building Blocks
- C, C++, Objective-C (Apple): Grand Central Dispatch
- Go: goroutines
- Java: Java concurrency
- .NET: Task Parallel Library
See also
Notes
References
- Quinn Michael J, Parallel Programming in C with MPI and OpenMP McGraw-Hill Inc. 2004. ISBN 0-07-058201-7
- D. Kevin Cameron coined terms "data static" and "code static".[citation needed]