Super Monkey Ball: Banana Blitz

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Super Monkey Ball: Banana Blitz
250px
Developer(s) Sega
Publisher(s) Sega
Designer(s) Toshihiro Nagoshi
Composer(s) Yuri Fukuda
Takashi Nagasaka
Series Super Monkey Ball
Platforms Wii
Release date(s)
        Genre(s) Platform
        Mode(s) Single player, Multiplayer

        Super Monkey Ball: Banana Blitz is an entry in the Super Monkey Ball series, following Super Monkey Ball Adventure.[1] It is a Wii exclusive and was released as a launch title for the system on November 19, 2006 in North America.

        Story

        Banana Blitz introduces a new pirate-like villain, previously confused to be Dr. Bad-Boon. He has stolen the Golden Banana Bunch and AiAi and his friends must recover the scattered pieces of it.

        Features

        • The game spans a total of 100 main game levels, and 50 mini-games that each use the controller in a different way (e.g. "Monkey Darts" has players simulate the action of throwing a dart using the Wii Remote) as well as the appearance of all major characters featured in past games.[2]
        • Unlike previous games in the Super Monkey Ball series, this game features 8 boss battles, a feature new to the franchise.[3]
        • The Wii controller is held parallel to the ground, with the monkey character rolling based on the slope of the game world, directly corresponding with the relative tilt of the Wii controller. The analog stick on the nunchuck attachment can control the camera but is entirely optional.
        • For the first time in a Super Monkey Ball game, players are able to jump by quickly flicking controller up while holding B, or by simply pressing the A button. The game also features character-specific abilities and stats for the puzzle stages, previously unseen in any other game in the series.[4]

        There are a total of ten worlds:

        • Monkey Island
        • Jumble Jungle
        • Smooth Sherbet
        • Detritus Desert
        • Pirates Ocean
        • Cobalt Caverns
        • Volcanic Pools
        • Space Case
        • Sinking Swamp (U)
        • Ultra Heaven (U9)

        A (U) indicates that the world is locked. The world is unlocked by completing all 8 worlds without using a continue. A (U9) indicates the world can be unlocked by playing through World 9 without using a continue. There are no boss battles in the two locked worlds, and instead an extra regular level is played.

        Mini-Games

        There are 50 mini-games in total in Banana Blitz.[5] There is also a "party" mode whereby players can choose tournament-type gameplay, selecting mini-games in an attempt to accumulate the most points. Recurring mini-games from previous titles include Monkey Target, Monkey Race, Monkey Bowling and Monkey Wars.

        Reception

        Reception
        Aggregate scores
        Aggregator Score
        GameRankings 73%[6]
        Metacritic 74%[7]
        Review scores
        Publication Score
        Game Informer 6.75/10[8]
        GamePro 2.75/5[9]
        GameSpy 4/5[10]
        GameTrailers 7.2/10[11]
        IGN 8.4/10[12]
        Nintendo Power 8.5/10[13]
        Nintendo World Report 5.5/10[14]

        The game received mixed to positive reviews from critics. EGM awarded the game a 6.2, stating that the new Wii Remote-based control scheme made the game excessively difficult but enjoyed the large number of games even if a few were not fun, whereas IGN said the controls simply had a relatively steep learning curve, and once the player is used to them, are superior to control using an analog stick. GameSpot also praised the controls but criticized the single player game for its brevity. All three found the new cel-shaded visuals a little simplistic, although noting that it was well-suited to the tone of the game. Noteworthy, too, is the comment made by GameSpot that Banana Blitz was one of the "best in the series". Hyper's Kosta Andreadis commends the game for its "standout party games, great use of Wii-mote for main game and its multiplayer mode". However, he criticises it saying, "boss battles can get tedious [and] certain party games are atrocious".[15] Consumers have rated one particular level from World 10, level 5, to be exceptionally hard.

        The game also achieved a high fanbase, ranking as one of the top best sellers for the Nintendo Wii and selling 2.23m units worldwide.

        References

        <templatestyles src="Reflist/styles.css" />

        Cite error: Invalid <references> tag; parameter "group" is allowed only.

        Use <references />, or <references group="..." />

        External links

        Official Links
        Articles
        1. Lua error in package.lua at line 80: module 'strict' not found.
        2. Lua error in package.lua at line 80: module 'strict' not found.
        3. Lua error in package.lua at line 80: module 'strict' not found.
        4. Lua error in package.lua at line 80: module 'strict' not found.
        5. Lua error in package.lua at line 80: module 'strict' not found.
        6. Lua error in package.lua at line 80: module 'strict' not found.
        7. Lua error in package.lua at line 80: module 'strict' not found.
        8. Lua error in package.lua at line 80: module 'strict' not found.
        9. Lua error in package.lua at line 80: module 'strict' not found.
        10. Lua error in package.lua at line 80: module 'strict' not found.
        11. Lua error in package.lua at line 80: module 'strict' not found.
        12. Lua error in package.lua at line 80: module 'strict' not found.
        13. http://www.codenamerevolution.com/?p=2940 Retrieved November 22, 2006
        14. Lua error in package.lua at line 80: module 'strict' not found.
        15. Lua error in package.lua at line 80: module 'strict' not found.