StarLadder & i-League Berlin Major 2019

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StarLadder & i-League Berlin Major 2019
Tournament information
Sport Counter-Strike: Global Offensive
Location Berlin, Germany
Dates August 20–September 8, 2019
Administrator(s) Valve Corporation
StarLadder
ImbaTV
Tournament format(s) Two 16 team swiss-system group stages
8 team single-elimination playoff
Teams 24 teams
Purse $1,000,000 USD
← IEM Katowice 2019

The StarLadder & i-League Berlin Major 2019, or StarLadder Berlin 2019, will be the fifteenth Counter-Strike: Global Offensive Major Championship. It will be held in Berlin, Germany from August 20 to September 8, 2019.[1][2] Fourteen teams will qualify for this Major based on their top fourteen placements from the last Major, the Intel Extreme Masters Season XIII – World Championship Major, while another ten teams would qualify from their respective regional qualifiers.[3] It features a $1,000,000 USD prize pool and twenty-four professional teams from around the world as with previous Majors. It is also the first time the Ukranian-based organization StarLadder will be hosting a Major along with its long-term Chinese partner ImbaTV. The Berlin Major will be the eighth consecutive major with a prize pool of $1,000,000 since Valve announced the prize pool increase from $250,000 at MLG Columbus 2016.[4]

Background

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Counter-Strike: Global Offensive (CS:GO) is a multiplayer first-person shooter video game developed by Hidden Path Entertainment and Valve Corporation. It is the fourth game in the Counter-Strike series. In competitive play, the game pits two teams against each other: the Terrorists and the Counter-Terrorists. Both sides are tasked with eliminating the other while also completing separate objectives. The Terrorists must either plant a bomb or kill the entire Counter-Terrorist team, while the Counter-Terrorists must either prevent the bomb from being planted by killing the entire Terrorist team or defusing the bomb. Once the bomb is planted, counter-terrorists have forty seconds to defuse the bomb; under normal circumstances, it takes ten seconds to defuse the bomb, but purchasing a defuse kit reduces the defuse time to five seconds. At the end of each round, players are rewarded based on their individual performance with in-game currency to spend on more powerful weapons in subsequent rounds. Winning rounds results in more money than losing, and completing objectives such as killing enemy players gives cash bonuses. However, the more consecutive rounds a team loses, the more money the losing team earns, with the loss bonus capping after five rounds; once that team wins a round, the loss round bonus resets to the minimum amount each player could earn after a round.

Format

There are four regional qualifiers – Americas, Asia, CIS, and Europe. Two teams from each qualifier move on to the New Challengers stage. Each Minor will feature eight teams. In addition, the teams that placed third in their respective Minors will have another shot at the Major as since Valve Corporation reduced the number of direct invites from sixteen to fourteen, the last two spots will be decided through a third place qualifier, in which the teams that placed third at each Minor will play until two teams remain.

Minors

Each regional qualifier, called "Minors", featured eight teams. Each Minor also had a US$50,000 prize pool, with first place receiving US$30,000, second place taking in US$15,000, and third place raking in the last US$5,000. Unlike past Minors, no teams was directly invited to the Minors.[5]

References

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