NBA Live 14

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NBA Live 14
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PlayStation 4 cover art featuring Kyrie Irving
Developer(s) EA Tiburon
Publisher(s) Electronic Arts
Series NBA Live
Engine Ignite
Platforms PlayStation 4
Xbox One
Release date(s) PlayStation 4
    Xbox One
    November 19, 2013
    Genre(s) Sports
    Mode(s) Single-player, multiplayer

    NBA Live 14 is a basketball video game released on the PlayStation 4 and Xbox One in 2013.[1][2][3] NBA Live 14 features Kyrie Irving of the Cleveland Cavaliers as its cover athlete. It is one of the most negatively received games in its franchise. NBA Live 14 was followed by NBA Live 15 which was released in October 2014. The game marks the first installment in the series since NBA Live 10.

    Gameplay

    The first gameplay for the game was shown at the Xbox One reveal event in a trailer by EA Sports, showing off the new IGNITE game engine.[4] The game was released on November 19, 2013.

    Reception

    Reception
    Aggregate scores
    Aggregator Score
    GameRankings 47.16%[5]
    Metacritic 43/100[6]
    Review scores
    Publication Score
    Game Informer 4/10[7]
    GamesMaster 46%
    GameSpot 4/10[8]
    GamesRadar 2.5/5 stars[9]
    IGN 4.3/10[10]
    Joystiq 2/5
    OPM (UK) 4/10

    NBA Live 14 has received generally unfavorable reviews and currently holds a Metacritic score of 43/100[6] on the PS4 and 360 on the Xbox One. IGN gave the game a 4.3/10 with reviewer Jec Julio saying that "NBA Live’s flaccid return is made all the more disappointing because we waited three years for it. After all that time, NBA Live 14 in no way advances the basketball sim genre and, worse, leaves little to be optimistic about for next year." However, he did say that the Big Moments and the Ultimate Team modes were a positive.[10] GamesRadar gave it a 2.5/5, comparing it to NBA 2K14 with reviewer Richard Grisham saying "The on-court gameplay doesn't look very next-gen-like, especially when compared to its NBA 2K14 counterpart." While he praised the controls in 5-On-5, the Pick-and-Roll mechanic and the ESPN presentation, he critiqued the animations and physics, the glitches, and that the Rising Star mode wasn't fully built yet.[9]

    In November 2013, EA apologized for the low quality of the game. Executive producer Sean O’Brien stated "As you can imagine, this isn’t exactly the NBA Live comeback story we were hoping for this year. We hear loud and clear that some of you are disappointed in various aspects of NBA Live 14, and I’m sorry if the game doesn’t live up to your expectations."[11]

    References

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    11. https://games.yahoo.com/blogs/plugged-in/ea-apologizes-terrible-nba-live-14-195724762.html


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