Ghouls (video game)

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Ghouls
Ghouls cassette front cover (Acorn Electron).png
Acorn Electron cassette cover
Developer(s) David Hoskins (from an idea by Henry Yorke)
Publisher(s) Micro Power
Platforms Acorn Electron
BBC Micro
Commodore 64
Amstrad CPC
Release date(s) 1984
Genre(s) Platform Game
Mode(s) Single player

Ghouls is an 8-bit computer game written by David Hoskins and published in the UK by Micro Power.[1] It was released on the Acorn Electron, BBC Micro,[1] Commodore 64[2] and Amstrad CPC[3] in 1984.

Gameplay

In-game screenshot (Acorn Electron)

Ghouls is a platform game, set in a creepy mansion on top of a hill.[4] The player character has the appearance of a Pac-Man sprite on legs and in a similarity to that game can also eat yellow dots for extra points.[4] The main goal of the game however, is to obtain the treasure which is guarded by the deadly inhabitants of the mansion. The player must make their way through rooms such as Spectre's Lair, Horrid Hall, The Spider's Parlour and Death Tower.[4]

Various in-game objects must be negotiatied such as poison-smeared spikes, moving platforms, contracting floorboards, powerful springs and bouncing spiders.[4]

Reception

The game was well received by the gaming press. The Micro User said the game is "simple but effective". They were particularly impressed with the presentation of the game stating "The game is visually successful in creating a spooky setting, and choosing to play with sound effects only enhances the atmosphere".[5] Electron User also praised the graphics and "eerie sounds", labeling the game "extremely addictive" and concluding "We've come to expect high standard games from Micro Power and Ghouls is one of their best!".[1]

References

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External links


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