Dan Houser

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Dan Houser
Born 1974 (age 49–50)
London, England
Residence Brooklyn, New York, United States[1]
Nationality British[2]
Alma mater St Paul's School, London
University of Oxford
Occupation Video game producer, writer and voice actor
Years active 1998–present
Organization Rockstar Games (Vice President of Creativity)
Known for Grand Theft Auto
Family Walter Houser (father)
Geraldine Moffat (mother)
Sam Houser (brother)

Dan Houser (born 1974) is an English[2] video game producer as well the co-founder (along with his brother Sam) and vice president of creativity for Rockstar Games.[3] As well as producing video games, Houser is the head writer for Rockstar Games,[4] being the lead for Bully, Red Dead Redemption and Max Payne 3. He has also written, or co-written, almost all of the titles in the Grand Theft Auto series.[4][5]

Biography

Houser was born in London,[6] the son of British lawyer Walter Houser and actress Geraldine Moffat.[7][8] Houser was educated at St Paul's School in London and Oxford University.[9] Despite wanting to be musicians, both Houser and his brother Sam had a fascination with storytelling from a young age. Growing up near a video library in London, they watched many American crime and cult films and Spaghetti Westerns. Houser has stated he is a fan of Walter Hill's film The Warriors,[4] Rockstar Games went on to release a video game version of The Warriors in 2005.[4] In 1995, Houser got a part-time job at BMG Interactive testing CD-ROMs, although he wasn't a full-time employee until 1996.[7][10] Dan and Sam later became interested in a video game called Race'n'Chase which was being developed by DMA Design after getting a preview of the game. The Housers signed Race'n'Chase to BMG Interactive as the publisher and changed the name of the game to Grand Theft Auto.[11] Following the sale of BMG Interactive to Take-Two in 1998, Houser and his brother moved with the company to New York, where they founded Rockstar Games.[7] He has cited the 3D Mario and Zelda games on the Nintendo 64 as influences on his work.[12]

Houser has been credited as a producer for five Grand Theft Auto games, and also works as a writer and voice artist for the series.[citation needed] Despite the high profile of the Grand Theft Auto series, Houser and his brother have shied away from the celebrity spotlight, preferring to focus on the Rockstar Games brand rather than giving any one person the credit for the games' success.[13] In 2009, both Dan and Sam Houser appeared in Time Magazine's most 100 influential people of 2009 list.[14]

Video game credits

Producer

Writer

Voice actor

References

  1. Lua error in package.lua at line 80: module 'strict' not found.
  2. 2.0 2.1 Lua error in package.lua at line 80: module 'strict' not found.
  3. Lua error in package.lua at line 80: module 'strict' not found.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Lua error in package.lua at line 80: module 'strict' not found. Cite error: Invalid <ref> tag; name "NYT" defined multiple times with different content
  5. Lua error in package.lua at line 80: module 'strict' not found.
  6. Lua error in package.lua at line 80: module 'strict' not found.
  7. 7.0 7.1 7.2 Lua error in package.lua at line 80: module 'strict' not found.
  8. Lua error in package.lua at line 80: module 'strict' not found.
  9. Lua error in package.lua at line 80: module 'strict' not found.
  10. Lua error in package.lua at line 80: module 'strict' not found.
  11. Lua error in package.lua at line 80: module 'strict' not found.
  12. http://www.nytimes.com/2012/11/10/arts/video-games/q-and-a-rockstars-dan-houser-on-grand-theft-auto-v.html
  13. Lua error in package.lua at line 80: module 'strict' not found.
  14. Lua error in package.lua at line 80: module 'strict' not found.

External links

Lua error in package.lua at line 80: module 'strict' not found.