Bluepoint Games
Private | |
Industry | Computer and video games Interactive entertainment |
Founded | 2006 |
Headquarters | Austin, Texas, USA |
Key people
|
Marco Thrush (President), Andy O'Neil (Vice President of Research Operations) |
Products | Video games |
Parent | Independent |
Website | www.bluepointgames.com |
Bluepoint Games, Inc. is an American independent video game developer located in Austin, Texas. Bluepoint Games Vice President Andy O'Neil previously served as technical lead engineer[1][2] on Metroid Prime (2002) and Metroid Prime 2: Echoes (2004) titles for Nintendo of America Inc.
Contents
History
Bluepoint Games' first title, Blast Factor (2006), launched when Sony debuted its PlayStation 3, and was one of only two downloadable PS3 games available at the time.[3]
On August 31, 2009, it was announced that remastered versions of God of War and God of War II would be coming to the PlayStation 3 as God of War Collection. Bluepoint Games handled the port[4] and the game was released on November 17, 2009 in North America. It was released in other regions from March to April 2010.
At the Tokyo Game Show 2010, it was announced that they would be handling a second Classics HD title port, remastering the PlayStation 2 games Ico and Shadow of the Colossus as The Ico & Shadow of the Colossus Collection for the PlayStation 3 for release in North America, Japan and Europe in September 2011.[5] They also handled the Metal Gear Solid HD Collection, which includes remastered HD versions of Metal Gear Solid 2: Substance, Metal Gear Solid 3: Subsistence, and Metal Gear Solid: Peace Walker, and was released November 8, 2011.
Sony Santa Monica involved Bluepoint Games in the development of PlayStation All-Stars Battle Royale. The game was one of the first to feature some of Sony's cross platform functionality[6] linking players from the PS3 with the PlayStation Vita. SuperBot Entertainment, the original developers of the PS3 version, built the game using the Bluepoint Engine. Bluepoint Games was brought in to develop the PlayStation Vita portion of the project.
Thanks to Bluepoint's successful co-development on PlayStation All-Stars, Respawn Entertainment and Electronic Arts selected Bluepoint as their co-development partner for the Xbox 360 version of Titanfall.[7] Bluepoint's work was praised so highly that it generated controversy.[8] Some believed Microsoft kept the project hidden to drive consumers towards buying their new Xbox One console. During the early portion of Titanfall Xbox 360 development, Bluepoint remastered Flower. Flower was available at the launch of the PS4 as a digital download launch title. Bluepoint's remaster of Flower also released on the PlayStation Vita.
After Titanfall, Bluepoint Games remastered the three PS3 releases of the Uncharted franchise, bringing them to the PS4 via Uncharted: The Nathan Drake Collection.[9] The collection was also released as a featured bundle with the PS4[10] for the 2015 holiday season. Much like how Bluepoint Games remastered Flower during their time co-developing Titanfall, during the development of the Uncharted Collection Bluepoint remastered the PS4 version of Gravity Rush Remastered, which released in Japan and Asia at the end of 2015[11] and was released internationally in early 2016.[12]
Games
References
- ↑ IMDB Credits for Metroid Prime
- ↑ Mobygames Credits for Metroid Prime 2: Echoes
- ↑ PlayStation.com Official Blast Factor Page
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ PS4 and PSV Cross Platform Functionality
- ↑ Bluepoint Confirmed as Titanfall X360 Developer
- ↑ Titanfall Xbox 360 Controversy
- ↑ Uncharted Collection Announcement
- ↑ Uncharted Collection and PS4 Bundle Announcement
- ↑ Gravity Rush Remastered Asian Announcement
- ↑ Gravity Rush Remastered Worldwide Announcement