Architectural animation
Architectural Animation is a short architectural movie created on a computer. A computer-generated building is created along with landscaping and sometimes moving people and vehicles. Unlike an architectural rendering, which is a single image from a single point of view, an architectural animation is a series of hundreds or even thousands of still images. When these images are assembled and played back they produce a movie effect much like a real movie camera except all images are artificially created by computer. It is possible to add a computer-created environment around the building to enhance reality and to better convey its relationship to the surrounding area; this can all be done before the project is built giving designers and stakeholders a realistic view of the completed project. Architectural renderings are often used along with architectural animation.
Usage
Commercial demand for computer-generated rendering is on the rise, but three-dimensional scale models are still popular. Typically members of the AIA (American Institute of Architects) and NAHB (National Association of Home Builders) prefer to use 3D animations and single renderings for their customers before starting on a construction project. These professionals often find their clients are unable to grasp the complexity and spatial qualities of large projects without the help of computer generated visual aids. The animations and renderings are usually supplied by small animation studios.
History
Jonathan Ingram joined the CSIRO in 1974 and produced the first architectural 3D hidden-line animation of the proposed Hobart Commonwealth Courts in 1977.[1] This movie was recently rediscovered hidden in an archive with other graphics material of the time. The movie is 2250 frames on black and white 16mm film showing established buildings and the new proposed courts. The original can be seen at http://www.the-pen-is-mightier.com/MOVIE.html[2] The original of the movie is archived at the "Jonathan Ingram Collection", British Architectural Library, RIBA, Victoria & Albert Museum, London. Jonathan is better known for his BIM work.
Future
Architectural animation is not considered to be the ambition of most small computer rendering firms because of the man hours and computer rendering time that is required to create so many single still images. Not all studios have the software to assemble and incorporate them into a moving sequence. Some smaller companies specialize in high quality single frame computer renderings. Architectural animations require a larger team of artists and animators than single renderings and a much longer time frame is required to complete an animation project. However, many architectural firms are now using architectural animation because it attracts investors and customers who may not know much about building designs and can prefer visualisation rather than technical drawings to see the buildings look and features. Architectural animation is considered to have a bright future ahead of it as more and more architects and real estate developers are including computer animations in their marketing programs.[3]
- Architectural visualization:
- 3D rendering
- 3D walk-through
- 3D demo of city planning
- 3D demo of landscape planning
- Restoration of ancient architecture
- Animation:
- Rendering
- Simulation of product and engineering design
- Virtual Reality:
- Digital sand-table system for city/community planning
- GIS (Geographic information system)
- Multifunctional educational system
- Simulation and restoration of cultural heritage and ancient architecture
- Virtual shopping mall
See also
External links
- American Institute of Architects Official website
- National Association of Home Builders Official website
References
- ↑ Jonathan Ingram "The Original BIM", PIM books http://www.the-pen-is-mightier.com London 2014
- ↑ http://www.the-pen-is-mightier.com/MOVIE.html
- ↑ http://www.academia.edu/560975/Architectural_Animation_becomes_Alive
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