AMD Radeon 500 series

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AMD Radeon RX 500 Series
AMD Radeon graphics logo
Release date 18 April 2017
Codename Polaris
Architecture GCN 4th gen
Cards
Entry-level Radeon RX 550
Radeon RX 560
Mid-range Radeon RX 570
Radeon RX 580
Rendering support
Direct3D
OpenCL OpenCL 2.0 [1]
OpenGL OpenGL 4.5 (4.6 Windows 7+ and Adrenalin 18.4.1+)[2] [3] [4] [5][6]
Vulkan (API)
History
Predecessor Radeon 400 series
Successor Radeon RX Vega series

The Radeon RX 500 series is a series of graphics cards made by AMD. These cards are based on the fourth iteration of the Graphics Core Next architecture, featuring GPUs based on Polaris 20, Polaris 11, and Polaris 12 chips.[10] Thus the RX 500 series uses the same microarchitecture and instruction set as its predecessor, while making use of improvements in the manufacturing process to enable higher clock rates.[11][12]

Chipset table

OpenCL (API)

OpenCL accelerates many scientific Software Packages against CPU up to factor 10 or 100 and more. Open CL 1.0 to 1.2 are supported for all Chips with Terascale and GCN Architecture. OpenCL 2.0 is supported with GCN 2nd Gen. or 1.2 and higher) [14] For OpenCL 2.1 and 2.2 only Driver Updates are necessary with OpenCL 2.0 conformant Cards.

Vulkan (API)

API Vulkan 1.0 is supported for all with GCN Architecture. Vulkan 1.1 (GCN 2nd Gen. or 1.2 and higher) will be supported with actual drivers in 2018.[15]

Desktop & Laptop

Template:AMD Radeon Rx 500

Radeon Feature Matrix

Features of AMD Radeon GPUs
R100 R200 R300 R400 R500 R600 RV670 R700 Evergreen Northern Islands Southern Islands Sea Islands
Volcanic Islands Arctic
Islands/Polaris
Released Apr 2000 Aug 2001 Oct 2002 May 2004 Oct 2005 May 2006 Nov 2007 Jun 2008 Sep 2009 Oct 2010 Jan 2012 Sep 2013 Jun 2015 2016-Q2/Q3
Instruction set not publicly known TeraScale instruction set GCN instruction set
Microarchitecture TeraScale 1 (VLIW5) TeraScale 2 (VLIW5) TeraScale 3 (VLIW4) GCN 1.0 GCN 1.1 GCN 1.2 Polaris
Microarchitecture type Fixed pipeline Unified shader model
Direct3D 7.0 8.1 9.0 9.0b 9.0c 10.0 10.1 11.0 12.0 12.1
Shader Model 1.1 1.4 2.0+ 2.b 3.0 4.0 4.1 5.0
OpenGL 1.3 2.0 3.3 4.4 4.5
Vulkan N/A 1.0
OpenCL N/A 1.1 1.2 2.0
Power saving  ? PowerPlay PowerTune PowerTune & ZeroCore Power TBA
Unified Video Decoder N/A Avivo/UVD UVD+ UVD 2 UVD 2.2 UVD 3 UVD 4 UVD 4.2 UVD 5.0 or 6.0 TBA
Video Coding Engine N/A VCE 1.0 VCE 2.0 VCE 3.0 TBA
TrueAudio N/A TBA
FreeSync N/A TBA
Max. displays1 1–2 2 2–6 TBA
Max. resolution  ? 2–6x 2560×1600 2–6x 4096×2160 @ 60 Hz TBA
/drm/radeon N/A
/drm/amd/amdgpu N/A WIP[16] experimental TBA
  • 1 More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.


See also

References

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  6. https://www.geeks3d.com/20180501/amd-adrenalin-18-4-1-graphics-driver-released-opengl-4-6-vulkan-1-1-70/
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  14. https://www.khronos.org/conformance/adopters/conformant-products
  15. https://www.khronos.org/conformance/adopters/conformant-products
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