Stack (C++)

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A stack is a standard C++ container adapter, designed to be used in a LIFO context,[1] and is implemented with an interface/wrapper to the type passed to it as a template argument, which defaults to a deque.[2] It is so simple, that it can be described just by a sample interface: Lua error in package.lua at line 80: module 'strict' not found.

template<class T, Class C = deque<T> >
class std::stack {
protected:
C c;
public:
typedef typename C::value_type value_type;
typedef typename C::size_type size_type;
typedef C container_type;
explicit stack(const C& a = C()) : c(a){} // Inherit the constructor
bool empty() const { return c.empty(); }
size_type size() const { return c.size(); }
value_type& top() const { return c.back(); }
const value_type& top() const { return c.back(); }
void push(const value_type& n) { c.push_back(n); }
void pop() { c.pop_back(); }
};

[3]

Overview of Functions

Function Description
Element Access top Get a reference to the top element of the stack, does not pop it
Modifiers push Push an element onto the stack
pop Pop off the top element of the stack
Size size Get number of elements

References

<templatestyles src="Reflist/styles.css" />

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  1. Lua error in package.lua at line 80: module 'strict' not found.
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. Lua error in package.lua at line 80: module 'strict' not found.