Concurrency pattern
From Infogalactic: the planetary knowledge core
In software engineering, concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm. Examples of this class of patterns include:
- Active Object[1][2]
- Balking pattern
- Barrier
- Disruptor
- Double-checked locking
- Guarded suspension
- Leaders/followers pattern
- Monitor Object
- Reactor pattern
- Read write lock pattern
- Scheduler pattern
- Thread pool pattern
- Thread-local storage
See also
References
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External links
Recordings about concurrency patterns from Software Engineering Radio:
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- ↑ Douglas C. Schmidt, Michael Stal, Hans Rohnert, Frank Buschmann "Pattern-Oriented Software Architecture, Volume 2, Patterns for Concurrent and Networked Objects", Wiley, 2000
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