Chuzzle

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Chuzzle
Chuzzle.jpg
Official Cover Art
Developer(s) Raptisoft Games
Publisher(s) PopCap Games
Designer(s) John Raptis
Engine PopCap Games Framework
Platforms Windows, Macintosh, Game Boy Advance, Mobile phone, iOS,[1] Android
Release date(s) May 12, 2005
Genre(s) Puzzle
Mode(s) Single player

Chuzzle is a tile-matching puzzle video game created by Raptisoft Games, and published by PopCap Games. It is named after the multi-colored fuzzballs around which the game revolves.

Gameplay

The player is presented with a 6x6 board of multi-colored fuzzballs called "Chuzzles" in order, which removes those Chuzzles and allows new Chuzzles to drop onto the board. Moves are made by dragging rows and columns. The rows and columns "wrap" when dragged off the grid; Chuzzles on the left reappear on the right, top reappear on the bottom, and vice versa. This "wrapping" of the grid can be a source of difficulty because some moves may require the player to drag edge Chuzzles to the middle. Eliminated Chuzzles' eyes fly into a flask to the left of the board. When the flask fills to its neck, the level ends and bonus points are awarded, 1000X the level number in Casual difficulty, and 2000X the level number in Expert difficulty.

The overall gravity of the grid is downward; new Chuzzles appear from the top.

Other modes of play involve Speed Chuzzle, where the player has a time limit, Zen Chuzzle, where there is no score or time and is played to relax, and Mind Bender Chuzzle, where the player must match the board with a preset pattern.

Various trophies are awarded to the player for certain accomplishments in the game. Examples include "Chuzzbomber", awarded for exploding 1,000 Super Chuzzles, and "Speed Master", awarded for clearing levels in Speed Chuzzle without getting a lock.

Reception

In a brief review, PC Magazine remarked that Chuzzle is "reason enough to make casual gamers cheer", giving the game a score of 4 out of 5.[2] IGN reviewed the mobile version of the title (Chuzzle Mobile), concluding their review with a score of 7.9 out of 10. IGN felt that the title was very similar to existing "match three" offerings, although the "Mind Bender" mode does provide some measure of uniqueness.[3]

In October, 2013, PopCap games removed Chuzzle from all mobile devices for unknown reasons but Chuzzle came back on May 23, 2014.

References

  1. iPhone OS version released
  2. Lua error in package.lua at line 80: module 'strict' not found.[dead link]
  3. Lua error in package.lua at line 80: module 'strict' not found.

External links