Defunct (video game)

From Infogalactic: the planetary knowledge core
(Redirected from Defunct)
Jump to: navigation, search
Defunct
Logo for Defunct, video game from Freshly Squeezed.png
Developer(s) Freshly Squeezed
Publisher(s) SOEDESCO
Designer(s) Robert Graff
Jonatan Keil
Programmer(s) David Forssell
Petter Vernersson
Artist(s) Anders Hedström
Mikael Karlsson
Simon Öqvist
Composer(s) Joel Forssell
Engine Unity
Platforms Microsoft Windows
Release date(s)
    Genre(s) Adventure
    Mode(s) Single-player

    Defunct is an adventure video game developed by the Swedish developer Freshly Squeezed from Visby. Defunct received several nominations at the 2014 Swedish Game Awards[1] including Game of the Year, which it went on to win.[2] The game was also nominated for Best Student Project at the 2014 Unity Awards.[3]

    In March 2015, it was announced that Freshly Squeezed had signed a publishing deal with the Dutch video game publisher SOEDESCO.[4] Release date was originally expected to be in Q3, 2015, for PC.[5] However, the release date was pushed forward and was released on Steam on January 29, 2016.[6]

    Gameplay

    The game is set on a post-human Earth, where the player plays as an old, broken, racing robot. Players are barely able to move by themselves and are therefore required to use the environment for propulsion by utilizing the "Gravitize" ability to increase their gravitational pull. By turning this ability on when going downhill, the player will go faster; turning it off when going uphill will result in less of a decrease in speed.

    There are speed boosts throughout the levels, either in the shape of little orbs which gives you a short burst of speed or as bottles or pools of "Enerjuice" which fills up a blue meter and can be used whenever the player chooses.

    The player also has the ability to "Magnetize" which allows the player to stick to surfaces when going upside down or vertically.

    Awards and nominations

    Year Event Award Result Notes
    2014 Gotland Game Conference Best 2nd Year Game[7] Won
    2014 Swedish Game Awards Best Execution in Art Nominated
    2014 Swedish Game Awards Best Execution in Audio Nominated
    2014 Swedish Game Awards Best Execution in Design Nominated
    2014 Swedish Game Awards Best Technical Execution Nominated
    2014 Swedish Game Awards Game of the Year Won
    2014 Unity Awards Best Student Project Nominated Finalist

    References

    1. Lua error in package.lua at line 80: module 'strict' not found.
    2. Lua error in package.lua at line 80: module 'strict' not found.
    3. Lua error in package.lua at line 80: module 'strict' not found.
    4. Lua error in package.lua at line 80: module 'strict' not found.
    5. Lua error in package.lua at line 80: module 'strict' not found.
    6. Lua error in package.lua at line 80: module 'strict' not found.
    7. Lua error in package.lua at line 80: module 'strict' not found.

    External links

    <templatestyles src="Asbox/styles.css"></templatestyles>