Daybreak Game Company

From Infogalactic: the planetary knowledge core
(Redirected from Daybreak Games)
Jump to: navigation, search
Daybreak Game Company LLC
Limited liability company
Industry Interactive entertainment
Video game industry
Founded 1998
Headquarters San Diego, California, USA
Key people
Russell Shanks
Products Massively multiplayer online games
Owner Columbus Nova
Website www.daybreakgamecompany.com

Daybreak Game Company (formerly Sony Online Entertainment) is a video game developer and video game publisher. It is a division of Columbus Nova. They are known for creating massively multiplayer online games (MMOGs), including EverQuest, EverQuest II, The Matrix Online, PlanetSide, Star Wars Galaxies, Clone Wars: Adventures, Free Realms, Vanguard: Saga of Heroes, DC Universe Online, PlanetSide 2, and H1Z1.

In 2008, Daybreak Game Company’s game EverQuest was honored at the 59th Annual Technology & Engineering Emmy Awards for advancing the art form of massively multiplayer online role-playing games (MMORPGs).

On February 2, 2015, Sony sold Sony Online Entertainment to Columbus Nova, who renamed it Daybreak Game Company.[1]

History

File:Sony Online Entertainment Logo.png
Sony Online Entertainment

Sony Online Entertainment began with Sony Interactive Studios America (SISA), an internal game development studio of Sony, formed by 1995. In 1996, John Smedley was put in charge of SISA's development of an online role-playing video game. The game would evolve into the MMORPG EverQuest. Smedley hired programmers Brad McQuaid and Steve Clover, who had come to Smedley's attention through their work on the single-player RPG Warwizard.

Sony Online Entertainment, Inc.

File:Sonyonlineentertainmentheadquarters.jpg
Sony Online Entertainment headquarters in San Diego

In April 1998, Sony Online Entertainment (SOE) was formed by merging parts of Sony Online Ventures with Sony Pictures Entertainment. Within a matter of months after this change, Sony Interactive Studios America was renamed 989 Studios. Towards the end of 1998, 989 Studios shifted its strategy to making only PlayStation console games. The company's computer game and online development branch spun off, initially named RedEye Interactive, and then soon after renamed Verant Interactive.

Verant Interactive launched EverQuest on March 16, 1999, through Sony with modest expectations. The game quickly became successful. Sales continued rising at a steady rate until mid-2001 when growth slowed. As of 2004, Sony reported subscription numbers close to 450,000. In March 2000, Verant released EverQuest: The Ruins of Kunark, the first in a long list of expansion packs for EverQuest.

In April 2000, Verant hired former Ultima Online developers Raph Koster and Rich Vogel. They formed an office in Austin, Texas, to develop Star Wars Galaxies for LucasArts. SOE acquired Verant in June 2000, and eventually promoted Brad McQuaid to be its Chief Creative Officer.[2] In October 2001, McQuaid resigned and then founded Sigil Games Online, drawing many of the original developers of EverQuest from SOE.

Developed by Sony Online Entertainment, LucasArts released Star Wars Galaxies in 2003, which saw rapid growth, as expected. Bruce Woodcock estimates that Star Wars Galaxies reached nearly 300,000 subscribers within the year, before trailing off. LucasArts has released three expansions for Star Wars Galaxies, Jump to Lightspeed in October 2004, Rage of the Wookiees in May 2005, and Trials Of Obi-Wan in November 2005.

In 2003, the company also explored relatively untouched MMOG territory with the Massively Multiplayer Online First Person Shooter PlanetSide and the PlayStation 2 MMORPG EverQuest Online Adventures. PlanetSide enjoyed a reasonably successful launch, however it never attracted wide popularity. SOE has released two expansions for PlanetSide, a retail product titled Core Combat, and Aftershock, a free expansion. EverQuest Online Adventures was not as successful, but it spawned an expansion, EverQuest Online Adventures Frontiers. The game was shut down on March 29, 2012, after nine years of operation.

EverQuest II was released on November 9, 2004. The sequel was set hundreds of years after the original. Similar in strategy to EverQuest, SOE has released several adventure packs and expansion packs for EverQuest II, starting with The Bloodline Chronicles in March 2005.

In January 2005, Sony Online Entertainment announced the creation of Station Publishing, a new label for distributing titles made by external developers. In November 2005, SOE added the New Game Enhancements to Star Wars Galaxies, changing many of the game's core mechanics. This upset players and critics alike, with the level of concurrent players reduced to around 10,000; relatively few for the MMO industry.[3][4]

SOE has produced numerous EverQuest expansions and spin-off video games, including Champions of Norrath (for PlayStation 2) and Lords of EverQuest (Windows). They published Champions: Return to Arms, the sequel to Champions of Norrath, in February 2005. In August 2005, SOE entered a deal with Warner Bros. Entertainment which saw the acquisition and transition of The Matrix Online to the existing line up of SOE games. They are well known for their PC game Free Realms that they then cancelled after several million people signed up.

Sony Online Entertainment LLC

Promotion of EverQuest II and Untold Legends: Dark Kingdom at the E3 2006

In April 2006, Sony Online Entertainment, Inc. became Sony Online Entertainment LLC, owned by Sony Pictures Digital and Sony Computer Entertainment America. In May 2006, it was announced that SOE would be co-publisher of Vanguard: Saga of Heroes. However, Sigil retained full development rights, and SOE's role was only that of marketing, distribution, technical support, and hosting the game servers. SOE also announced the release of Field Commander, its third game for the PlayStation Portable System. In August 2006, SOE announced the acquisition of developer Worlds Apart Productions, renaming the studio SOE-Denver. The studio has since released an online version of the WizKids Pirates Constructible Strategy Game. In November 2006, SOE released its first PlayStation 3 title Untold Legends: Dark Kingdom, within the launch window of the PlayStation 3 system. SOE also released Pirates Online Constructible Strategy Game, the online version of the WizKids Pirates Constructible Strategy Game.

In January 2007, SOE announced that it has licensed rights from Midway Home Entertainment to develop and release six classic Midway games for PlayStation 3 Digital Download, including Mortal Kombat II, Gauntlet II, Joust, Rampage World Tour, Rampart, and Championship Sprint. The games were available from the PlayStation Store. The announcement came shortly after SOE released its second PlayStation 3 digital download GripShift. On May 15, 2007, Sony Online Entertainment announced that they had completed a transaction to purchase key assets from Sigil Games Online, including Vanguard: Saga of Heroes (described as Sigil's "tentpole property").

On March 13, 2008, Sony Online Entertainment announced that Sony Computer Entertainment will have direct control over SOE.

On January 16, 2009, the company joined Steam, selling EverQuest, EverQuest II and Vanguard: Saga of Heroes via Steam. On the same day, the company purchased Pox Nora, a MMO turn based strategy game. On August 1, 2009, SOE shut down The Matrix Online after 4 years of operation. Players were treated to about 2 months of gaming despite some initial setbacks that left many veteran players unable to access the game for about a week after the official announcement was made. A memory book was developed and was made available for download on the game's official site.

As of May 2010, John Smedley is the CEO of Sony Online Entertainment. SOE is headquartered in San Diego, California, with additional game development studios located in Austin, Texas, Denver, Colorado and Seattle, Washington. On July 15, 2010, SOE eliminated 35 full-time positions and an undisclosed number of temporary positions to "...better align the company's resources..."[5] On August 8, 2010, SOE announced that EverQuest Next was in the early stages of Development.

On January 7, 2011, SOE and Fastpoint Games announced the alpha launch of the Facebook game Fortune League. Fortune League integrates real-time performance data such as damages, deaths and healings directly from the massively multiplayer online game environment and uses them to form "Hero Stats" that drive the game. Therefore, player actions inside EverQuest II affected what happened in Fortune League, and prizes from Fortune League helped users advance in the EverQuest II environment. Fastpoint Games CEO, Kelly Perdew, positioned Fortune League as a new category of "snackable" data-driven games that would help MMO franchises acquire users and tap new revenue streams.[6][7] On February 1, 2011, SOE unveiled new PlayStation Network games to be released throughout the year. These included Acceleration of Suguri X Edition, Akimi Village, Plants vs. Zombies, Rochard, Sideway and Slam Bolt Scrappers.[8] On March 31, 2011, SOE confirmed that "it will eliminate 205 positions and close its Denver, Seattle, and Tucson studios." Production of The Agency was also discontinued.[9]

On December 6, 2011, EverQuest II switched to a free-to-play model, with optional subscriptions.[10] On December 15, 2011, Star Wars Galaxies was closed.[11] SOE maintained a Memory Book[12] for former players.

Data breach

<templatestyles src="Module:Hatnote/styles.css"></templatestyles>

On April 27, 2011, Sony, the parent company of SOE, released statements regarding an intrusion, on or about April 18, into the PlayStation Network, and the potential theft of up to 77 million subscribers' personal data. Sony maintains that PSN and SOE are hosted and run on completely separate subsystems and that the PlayStation Network intrusion had no major effect on SOE's online services.[13][14] SOE developers posted messages of concern and apology, but also assurances the SOE servers and systems were not compromised.

On May 2, 2011, SOE completely interrupted their online services. Players were told "We have had to take the SOE service down temporarily. In the course of our investigation into the intrusion into our systems we have discovered an issue that warrants enough concern for us to take the service down effective immediately. We will provide an update later today (Monday)."[15] Later, SOE disclosed that "the latest attack accessed personal information for a staggering 24.6 million accounts. Such info includes names, addresses, telephone numbers, email addresses, gender, date of birth, login ID, and hashed passwords".[16][17]

Daybreak Game Company

On February 2, 2015, Sony announced the sale of SOE to the private equity group Columbus Nova for an undisclosed amount, and that it would be renamed Daybreak Game Company. The studio will operate as an independent company and continue operating SOE's existing games. As it is no longer tied to the company, Daybreak will also be able to develop games for non-Sony consoles as well, including Xbox, Nintendo platforms, and mobile platforms.[18] On February 11, employees of the company reported they were undergoing layoffs, including several senior developers and project managers. Shortly after, Daybreak responded by announcing the layoffs were intended to make the company profitable, but did not detail the extent of the layoffs or whether it would affect development and support of their new and existing games.[19] On July 22, 2015, Daybreak announced that John Smedley had stepped down as the company's President, and that Russell Shanks, the company's former COO, will take up his position.[20] On August 21, 2015, Smedley left Daybreak to found a new company.[21]

Station.com

Sony Online Entertainment's Station.com was a portal to its PC, console, casual and mobile games. Players could access and download games such as EverQuest, EverQuest II and PlanetSide. Station.com also provided sneak previews to new games for Sony PlayStation 2, PlayStation 3 and PlayStation Portable, including Untold Legends: Dark Kingdom.[22] November 2006. In August 2006, Station.com added several games by Sony Pictures Digital Entertainment.

Games

Game title U.S. release date Platform Status Notes
H1Z1 January 15, 2015 (Early Access) Windows, PlayStation 4[23] Under development; available on Steam's Early Access. Will be free-to-play
EverQuest Next Under development Windows, PlayStation 4[24] Under development
Landmark May 13, 2014 (Early Access) Windows[25][26] Under development, closed beta In parallel development with EverQuest Next as both a development tool and a stand-alone game. Also known as Everquest Next Landmark by players from Alpha.
PlanetSide 2 November 20, 2012 Windows, PlayStation 4 Active
Dragon's Prophet September 23, 2013 Windows Closed 2015-11-16 (Only US Servers, Europe and Asia still Active)
Legends of Norrath May 9, 2007 Windows Active Trading Card game
Bullet Run July 31, 2012 Windows Closed 2013-02
Payday: The Heist October 4, 2011 Windows, PlayStation 3 Active Developed with Overkill Software
Magic: The Gathering – Tactics January 18, 2011 Windows, PlayStation Home Closed 2014-03-28
DC Universe Online January 11, 2011 Windows, PlayStation 3, PlayStation 4, Xbox One Active
Fortune League January 7, 2011 Facebook Closed 2011-07-11 Developed with Fastpoint Games
Star Wars: Clone Wars Adventures September 15, 2010 Windows Closed 2014-03-31
Peggle and Peggle Nights November 19, 2009 PlayStation Network N/A Handled the port with PopCap Games
Free Realms April 28, 2009 Windows, PlayStation 3 Closed 2014-03-31 Released March 29, 2011[27] for PS3
Bejeweled 2 January 29, 2009 PlayStation Network N/A Handled the port with PopCap Games
Pirates of the Burning Sea January 22, 2008 Windows Closed 2013-01-31 Now run by Portalus
Vanguard: Saga of Heroes January 30, 2007 Windows Closed 2014-07-31 Co-Published with Sigil Games
Untold Legends: Dark Kingdom November 19, 2006 PlayStation 3 N/A
Cash Guns Chaos November 17, 2006 PlayStation Network N/A
PoxNora August 1, 2006 Windows Closed 2014-03-06 Now run by Desert Owl Games
Field Commander May 23, 2006 PSP N/A
Untold Legends: The Warrior's Code March 28, 2006 PSP N/A
The Matrix Online August 9, 2005 Windows Closed 2009-08 Originally released on March 22, 2005. Acquired by SOE on August 9, 2005. .
Untold Legends: Brotherhood of the Blade March 22, 2005 PSP N/A
Champions: Return to Arms February 7, 2005 PlayStation 2 N/A
EverQuest II November 8, 2004 Windows Active
Champions of Norrath February 10, 2004 PlayStation 2 N/A
Lords of EverQuest December 12, 2003 Windows N/A Developed by Rapid Eye Entertainment
Zuma December 12, 2003 PlayStation Network N/A Made with PopCap Games Frameworks
Star Chamber: The Harbinger Saga November 2003 Windows Closed 2012-03
EverQuest Online Adventures: Frontiers November 17, 2003 PlayStation 2 Closed 2012-03
Star Wars Galaxies June 26, 2003 Windows Closed 2011-12 Published by LucasArts. Closed after licensing with LucasArts ceased.
PlanetSide May 20, 2003 Windows Active Has only one remaining server and will not be further developed
EverQuest Online Adventures February 11, 2003 PlayStation 2 Closed 2012-03
Cosmic Rift April 17, 2001 Windows Closed 2012-03
Infantry October 1999 Windows Closed 2012-03
EverQuest April 16, 1999 Windows Active
Tanarus November 30, 1997 Windows Closed 2010-06

Expansions

References

  1. article retrieved 2nd February 2015
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. Lua error in package.lua at line 80: module 'strict' not found.
  4. Lua error in package.lua at line 80: module 'strict' not found.
  5. Lua error in package.lua at line 80: module 'strict' not found.
  6. Socal Tech Article retrieved 7th January 2011
  7. Sacramento Bee Article retrieved 7th January 2011
  8. Lua error in package.lua at line 80: module 'strict' not found.
  9. Lua error in package.lua at line 80: module 'strict' not found.
  10. Lua error in package.lua at line 80: module 'strict' not found.
  11. Wikipedia Star Wars Galaxies entry
  12. SWG Memory Book
  13. Lua error in package.lua at line 80: module 'strict' not found.
  14. Lua error in package.lua at line 80: module 'strict' not found.
  15. Lua error in package.lua at line 80: module 'strict' not found.
  16. Lua error in package.lua at line 80: module 'strict' not found.
  17. Lua error in package.lua at line 80: module 'strict' not found.
  18. Lua error in package.lua at line 80: module 'strict' not found.
  19. Lua error in package.lua at line 80: module 'strict' not found.
  20. Lua error in package.lua at line 80: module 'strict' not found.
  21. Lua error in package.lua at line 80: module 'strict' not found.
  22. Lua error in package.lua at line 80: module 'strict' not found.
  23. Lua error in package.lua at line 80: module 'strict' not found.
  24. Lua error in package.lua at line 80: module 'strict' not found.
  25. Lua error in package.lua at line 80: module 'strict' not found.
  26. Lua error in package.lua at line 80: module 'strict' not found.
  27. Lua error in package.lua at line 80: module 'strict' not found.

External links